Time-Bending

Christmas Adventure.

There’s No Time Like the PresenT

Creator & Writer

Commissioned by JR Creative Group I designed this immersive Christmas experience for Tapnell Farm on the Isle of Wight. There’s No Time Like the Present reimagined festive family entertainment as a time-bending, story-led adventure—full of challenges, surprises, and collaborative play.

Created for children aged 4–10 and their grown-ups, the experience blended narrative, interactive rooms, and gameplay mechanics in a world where time itself kept changing.

The Concept.

Every 10 minutes, the rules of time shifted. It sped up, slowed down, reversed—even stopped completely.

Families were guided by a host character through a series of themed spaces. In each room, they worked together to complete playful challenges, earn Time Tokens, and unlock the next part of the story.

The experience was designed to:

  • Encourage generosity, teamwork, and choice

  • Invert traditional Christmas roles and expectations

  • Engage children and adults equally through play

  • Deliver festive excitement with an emotional core

Interactive Elements Included.

  • Time Token Challenges – creative, physical, and puzzle-based tasks

  • Story-Driven Rooms – each with its own tone, design, and gameplay

  • Choice-Based Progression – families shaped their journey in real-time

  • Live Hosts – in-character guides who adapted to each group

Trailer - There's No Time Like The Present
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